NEARANDERTHALA clicker on NEAR

EXPEDITION 001 · SEVEN DAYS

The quarry.

One click. One hit.
Test tokens only — wallet transfers are off.

DAY 01 / 07
01
YOUR ERA

STONE AGE

BASE POWER ×1
NEARANDERTHAL0.000
1.000PER HIT
STONE HAMMER
SEAM 001Flint seam0 / 18

Break the seam. Collect a field note. Learn a stronger strike.

Click or press Space120 / 120 STAMINA

The rock isn’t going to hit itself.

Mined today 0 / 1,000

GENESIS TOOLS / PLANNED EDITION OF 500

Your pick. Your problem.

A collectible you can actually swing. Keep it through every age.
Upgrades cost NEARANDERTHAL. Nothing earns while you’re away.

THE FIRST SEVEN DAYS

A rock. An economy.

PROPOSED LAUNCH SETTINGS
01

Buy in. Get digging.A collectible tool opens token mining at launch. All equipment upgrades and new outfits cost NEARANDERTHAL. Try every tool freely in this local demo.

02

Trades feed the quarry.3% buy / 3% sell tax, plus the exchange fee. Of net receipts: 65% funds mining, 25% pays the team, 10% runs the game.

03

Mine. Upgrade. Or withdraw.Click to earn from the funded reserve. Spend for stronger hits and new looks, or withdraw to your wallet and trade.

04

Seven days means seven days.Mining and purchases stop at the end. Withdrawals stay open. No automatic rollover. No guaranteed return.

TRY THE NUMBERS · NOT LIVE MARKET DATA

Starter allowance / day
5,000 NEARANDERTHAL
Project tax share / day
$210
Mining budget illustration / day
$156
Team revenue illustration / day
$60

New Nearly launches route 70% of tax to the creator side. This illustration adds 0.56% creator pool fees on eligible volume and assumes 10% execution costs. Actual receipts decide the budget. Volume is an assumption, not a forecast.

Supply: 1,000,000,000. Opening mining reserve target: 15M, bought by the project. No extra minting or free creator allocation.

COMMUNITY DISCOVERIES · PROPOSED UNLOCKS

$25K CAP

First campfire

A warmer quarry for everyone.

$100K CAP

The swamp

New visitors. Watch your toes.

$250K CAP

Meteor night

The whole camp gets a new sky.

$1M CAP

Moon quarry

A shared lunar mining scene.

Unlock after a sustained 30-minute price and liquidity check, not a single trade. World changes do not mint tokens or promise a price floor.

THE SHORT VERSION

Hit the rock.

  1. At launch, own one of the 500 collectible tools to enter token mining. In this demo, choose any tool in the collection for free; no NFT is minted.
  2. Each click or Space press is one strike. Holding does not repeat.
  3. A successful strike adds NEARANDERTHAL immediately. There is no passive or offline income.
  4. Spend tokens on stronger hits and new eras, or withdraw them.
  5. Buy NEARANDERTHAL on Nearly for shop upgrades and new outfits. Withdrawn tokens can be sold; taxes, pool fees and price impact apply.
  6. An occasional visitor pauses mining for a short marking check. It never takes your earned tokens.

Each hit uses 1 stamina; 1 recovers every 30 seconds, up to 120. Recovery adds no tokens. Your starting hit rate is set with your entry price. Daily limits increase with your era, up to 3× your starting allowance. A click still needs funded rewards. The NFT mint is not open. Its price and funding terms will be published before accepting any payment. Buying an NFT will not restart a common reward-season clock.

This build uses test tokens. Real purchases and wallet transfers are not connected.

NEXT ERA

Wood Age

TEST TOKENS ONLY

Add tokens.

2,500NEARANDERTHAL

THE FIRST 500 / COLLECTION PREVIEW

Pick your problem.

50 tools. 10 finishes.
Same starting power.

Mint not open · price not set.
This preview creates no NFT.

EXACTLY THIS TOOL, IN YOUR HANDS

Clothes change with the era. Your tool keeps its identity.

NEAR / MAINNET

Your wallet.

Connect your address with a supported NEAR wallet. This does not enable real rewards or mint an NFT.

Not connected

The game remains a local demo. We never ask for your seed phrase. NFT ownership, deposits and claims will use the published contracts after launch.